Close but oh so far.
This game had great potential and many aspects of it shine bright as a unique and enjoyable experience...
BUUUT!
While the card mechanics, deck building, narration and decision making are all extremely well done it is all brought screaming down to mediocrity due to it's poor controls. Gamepad or keyboard and mouse, it matters not, the controls are simply broken.
Want to make it through this maze of traps that requires careful timing and reflexes? Well that would be just fine if there were movement options aside from full speed ahead and roll oh and no turning nice and easy either, try to turn and you run forward and then turn as you run. This WILL kill you multiple times.
During combat the hit detection and counter system are simply garbage, enemies that do not hit anywhere near you will hurt you but you must be right in their face if you want to hit them, countering will either be your best friend, giving you essentially immortality for simply mashing Q OR it will force you into an animation that cannot be stopped until completion where you can be hit, often you will stand still like an idiot as the crowd comes for you and you can do nothing but watch your impending death, this is made doubly annoying during boss fights where the boss will lumber up behind you as you are countering a minion and you get to watch as it pounds you into the dirt.
Oh and you get trapped in areas due to tiny objects on the ground that cannot be stepped over or rolled over despite being only about 1/2 a foot tall
The last issue with the game is the difficulty curve, the game is hilariously easy all the way until the 12th boss then you get to die to the most horrendous cheap bullshit you have ever seen over and over again: doing just fine? last area and you have good gear and gold galore? well lose it all due to one bad card getting drawn, then die in a fight
This game would easily be a 5 star for me if only the combat was fixed but as it is I have a hard time finding any enjoyment at all
这对您有帮助吗?
是
(86)
否
(50)
举报